Get Android Development Patterns: Best Practices for PDF

Tablets E Readers

By Phil Dutson

ISBN-10: 0133923681

ISBN-13: 9780133923681

“A needs to learn for all builders that are looking to start critical Android development.”
Justin Anderson, Freelance Android Developer


“From begin to end, this ebook features a number of nice guidance and perception into crucial attributes of Android layout. This publication will certainly be required interpreting for any of our destiny Android engineers.”
Cameron Banga, Cofounder, 9magnets, LLC


There’s a draw back to Android’s remarkable openness and flexibility: it’s effortless for builders to jot down code that’s inefficient, unreliable, insecure, or challenging to take care of. In Android improvement Patterns , firm Android developer Phil Dutson is helping you leverage Android 5.0+’s outstanding strength with no falling sufferer to these pitfalls. Dutson provides today’s such a lot complete set of styles and techniques for construction optimized, strong apps with Android 5.0+.


First, Dutson publications you thru constructing a hugely effective improvement surroundings and workflow, and checking out your app to make sure that your code works simply as you are expecting. Then, he walks throughout the smooth top practices for structuring apps, utilizing widgets and elements, and dealing with views.


You how one can construct apps which are effortless to regulate and replace, convey actual and updated details with out squandering precious battery energy, and reap the benefits of new undefined, resembling Android put on and Android television. Dutson concludes by way of proposing strong innovations for optimizing your apps and packaging them for distribution.


Coverage includes

  • Using trying out to construct extra reliable, accountable, maintainable apps
  • Understanding sophisticated yet serious changes among Android and conventional Java programming
  • Building constant, glossy person interfaces with perspectives and layouts
  • Leveraging the confirmed MVC trend to cleanly arrange logic
  • Creating wealthy visible studies with 3D photographs, animation, and media
  • Simplifying catch and use of position info with the hot destinations API
  • Integrating non-compulsory undefined, resembling Bluetooth, NFC, or USB
  • Building higher apps with Google Play Services
  • Creating Android put on notifications and apps
  • Tuning and enhancing apps with Google Analytics
  • Designing Android television apps for the “ten foot view”

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This allows specific Activities or services to be called. There are times, however, when you will want other applications to be able to listen to and process your Intent. This is when you would use an implicit Intent. Note To keep your application secure, always make sure you are using an explicit Intent. You should also avoid setting up Intent filters that expose your services. This is crucial because any explicit Intents will be processed regardless of any Intent filters you have in place for your application.

This file is used to set up the layout for your Activity and is used for basic alignment of your layouts, components, widgets, and similar assets that are used for the UI of your application. Similar to the drawables folder, you may have multiple layout folders to handle different devices. This can be helpful when working with layouts that need to be adjusted for devices with more or less screen space available. Developers who are used to working with Fragments to change the layout of the page will be pleased that they can now use a separate layout file that will automatically be used rather than having to work with a Fragment.

After selecting the type of device you would like to emulate, you can then choose to create a new hardware profile, import a hardware profile, clone a device, or continue the setup. Cloning a device creates a copy of the basic settings and allows you to change the device skin. If you choose a device that already exists and click the Next button, you are given the option of choosing the version of Android as well as the chip architecture that the emulator will run on. Clicking the Next button shows you a page that allows you to name the AVD, shows you a summary of the device settings, lets you adjust the scale of the device, and gives you the choice of either using your GPU to help with processing or creating a snapshot of the device that will be used for a faster boot time.

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Android Development Patterns: Best Practices for Professional Developers by Phil Dutson

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