Read e-book online Beginning iOS6 Development: Exploring the iOS SDK PDF

Tablets E Readers

By David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson (auth.)

ISBN-10: 1430245123

ISBN-13: 9781430245124

ISBN-10: 1430245131

ISBN-13: 9781430245131

The crew that introduced you the bestselling Beginning iPhone Development is again back for Beginning iOS 6 Development, bringing this definitive advisor up to date with Apple's most modern and maximum iOS 6 SDK, in addition to with the newest model of Xcode.

there is assurance of name new applied sciences, with chapters on storyboards and iCloud, for instance, in addition to major updates to present chapters to convey them in accordance with the entire alterations that got here with the iOS 6 SDK. you will have every thing you must create your personal apps for the most recent iOS units, together with the iPhone 4S, iPad 2, and the most recent iPod contact. each pattern app within the e-book has been rebuilt from scratch utilizing most recent Xcode and the most recent 64-bit iOS 6-specific venture templates and designed to use the most recent Xcode features.

Assuming just a minimum operating wisdom of Objective-C, and written in a pleasant, easy-to-follow variety, Beginning iOS 6 Development deals a whole soup-to-nuts direction in iPhone, iPad, and iPod contact programming. The publication starts off with the fundamentals, strolling throughout the technique of downloading and fitting Xcode and the iOS 6 SDK, after which publications you even though the construction of your first uncomplicated software.

From there, you are going to methods to combine all of the interface parts Apple contact clients have come to grasp and love, equivalent to buttons, switches, pickers, toolbars, and sliders. you will grasp a number of layout styles, from the best unmarried view to advanced hierarchical drill-downs. The complicated artwork of desk construction should be demystified, and you may methods to store your info utilizing the iPhone dossier process. you are going to additionally how one can store and retrieve your information utilizing quite a few endurance concepts, together with middle info and SQLite. and there is even more! you will learn how to draw utilizing Quartz 2nd and OpenGL ES, upload multitouch gestural help (pinches and swipes) in your functions, and paintings with the digital camera, picture library, accelerometer, and integrated GPS. you will find the effective issues of software personal tastes and the best way to localize your apps for a number of languages.

  • The iOS 6 replace to the bestselling and so much advised ebook for Cocoa contact builders
  • Packed packed with tips, strategies, and exuberance for the hot SDK from a developer viewpoint
  • Written in an obtainable, easy-to-follow kind

Show description

Read Online or Download Beginning iOS6 Development: Exploring the iOS SDK PDF

Best tablets & e-readers books

Astronomical Cybersketching: Observational Drawing with PDAs by Peter Grego PDF

You like sky staring at and are inquisitive about what you notice via your telescope. you must preserve a list of what you notice. you will have others to determine it. those are all solid purposes to place down your pencil and pad and start cybersketching! what's cybersketching? it really is utilizing a small machine, equivalent to a computer or a PDA, to make a cartoon of what you notice via your telescope or maybe along with your bare eye.

Beginning iOS6 Development: Exploring the iOS SDK - download pdf or read online

The workforce that introduced you the bestselling starting iPhone improvement is again back for starting iOS 6 improvement, bringing this definitive consultant updated with Apple's most up-to-date and maximum iOS 6 SDK, in addition to with the most recent model of Xcode. there is assurance of brand name new applied sciences, with chapters on storyboards and iCloud, for instance, in addition to major updates to present chapters to convey them based on the entire alterations that got here with the iOS 6 SDK.

RubyMotion - download pdf or read online

Make appealing apps with appealing code: use the stylish and concise Ruby programming language with RubyMotion to put in writing really local iOS apps with much less code whereas having extra enjoyable. you are going to research the necessities of making nice apps, and via the tip of this booklet, you will have equipped an absolutely sensible API-driven app.

New PDF release: iOS 6 Application Development For Dummies

You may be the person who creates the following tremendous app - person who is common, works for either the iPhone and iPad, and is a best vendor. it is a nice objective, and the line starts off right here, with this energizing consultant. no matter if you are a budding programming hobbyist or a major developer seeking to hit it massive, the data during this publication is what you would like.

Extra resources for Beginning iOS6 Development: Exploring the iOS SDK

Example text

When you narrow down the list to the file you want, hitting return will open it in the editing pane, allowing you to switch files in just a few keystrokes. The Utility Pane As we mentioned earlier, the second-to-last button on the right side of the Xcode toolbar opens and closes the utility pane. Like an inspector, the utility pane is context-sensitive, with contents that change depending on what is being displayed in the editor pane. You’ll see examples throughout the book. Interface Builder Earlier versions of Xcode included an interface design tool called Interface Builder, which allowed you to build and customize your project’s user interface.

For the projects in the book, we’re going to use the prefix BID, which stands for Beginning iPhone Development. While there are likely to be many classes named, for example, ViewController, far fewer classes are likely to be named BIDMyViewController, which means a lot less chance of conflicts. CHAPTER 2: Appeasing the Tiki Gods 15 We also need to specify the Device Family. In other words, Xcode wants to know if we’re building an app for the iPhone and iPod touch, if we’re building an app for the iPad, or if we’re building a universal application that will run on all iOS devices.

While most of these settings are fine as they are, one in particular deserves a moment of our attention: Bundle identifier. This is that unique identifier we entered when we created our project. This value should always be set. The standard naming convention for bundle identifiers is to use one of the top-level Internet domains, such as com or org followed by a period, then the name of your company or organization followed by another period, and finally, the name of your application. apress. The value at the end of the string is a special code that will be replaced with your application’s name when your application is built.

Download PDF sample

Beginning iOS6 Development: Exploring the iOS SDK by David Mark, Jack Nutting, Jeff LaMarche, Fredrik Olsson (auth.)


by George
4.4

Rated 4.10 of 5 – based on 48 votes