Get Complete Guide to Dragonkin (d20 System) PDF
By Bret Boyd
Dragonkin are bequeathed greed and ambition, yet lack the facility to assert it. it doesn't matter what they do, they can not get away one ever-present truth: they're the spawn of dragons, yet they stay on the earth of guy. the total advisor to Dragonkin examines those half-bloods in all their kinds, from these spawned via polymorphed dragons to the mutant creatures produced by means of arcane egg-sculpting. It positive factors ideas for dragonkin computers and monsters, new feats and racial templates, 4 new status periods, ideas for historical dragons that ascend to the ability of gods, and extra! like several entire publications, it truly is a hundred% stand-alone and world-neutral. This booklet makes use of the 3.5 version of the d20 principles set, and is totally suitable with the world’s preferred function taking part in online game.
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Extra resources for Complete Guide to Dragonkin (d20 System)
At most times there is one living supreme avatar of each type, and another assumes the mantle once he passes. Supreme avatar dragons add the following special qualities to those of the avatar: The favored weapon of a dragon god is the heavy pick. This weapon resembles a dragon’s deadly claw. • Increased supernatural damage (Su): The dragon’s breath weapon is enhanced. 5). If a breath weapon is used that deals no damage, then its duration is increased by half. • Challenge rating: +3 CR when an avatar becomes a supreme avatar, in addition to normal increases for improved hit dice.
Spells: As 21st-level sorcerer. Typical Sorcerer Spells Known (6/8/8/7/7/7/7/6/6/6; DC 16 + spell level): 0-level – arcane mark, daze, detect magic, detect poison, light, mage hand, message, open/close, read magic; 1st – bless water, comprehend languages, deathwatch, identify, protection from law; 2nd – align weapon, augury, cure minor wounds, detect thoughts, gentle repose; 3rd – dispel magic, locate object, secret page, speak with dead; 4th – divination, imbue with spell ability, neutralize poison, scrying; 5th – commune, dispel evil, hallow, raise dead; 6th – analyze dweomer, find the path, legend lore; 7th – greater arcane sight, refuge, vision; 8th – binding, discern location, greater prying eyes; 9th – disjunction, etherealness, shapechange.
Skills and Feats: Appraise +28, Bluff +28, Climb +36, Concentration +59, Diplomacy +61, Gather Information +28, Hide +49, Intimidate +59, Knowledge (nobility and royalty) +57, Listen +59, Move Silently +49, Search +57, Spot +59, Swim +65; Alertness, Blind-Fight, Cleave, Craft Wondrous Item, Enlarge Spell, Flyby Attack, Hover, Improved Initiative, Improved Sunder, Lightning Reflexes, Maximize Spell, Multiattack, Power Attack, Snatch, Weapon Focus (claw), Wingover. Description: The complete deterioration of skin around the base of the horn and cheek bones has left the supreme avatar black with an apparently diseased face.
Complete Guide to Dragonkin (d20 System) by Bret Boyd