Download e-book for iPad: Learn iOS 8 App Development: Second Edition by James Bucanek (auth.)
By James Bucanek (auth.)
Learn iOS eight App Development is either a swift educational and an invaluable reference. you will fast wake up to hurry with rapid, Cocoa contact, and the iOS eight SDK. it truly is an all-in-one getting all started consultant to development necessary apps. you are going to study top practices that determine your code may be effective and practice good, incomes confident studies at the iTunes App shop, and riding larger seek effects and extra revenue.
The iOS eight SDK deals strong new gains, and this publication is the quickest route to learning them—and the remainder of the iOS SDK —for programmers with a few adventure who're new to iPhone and iPad app improvement. Many books introduce the iOS SDK, yet few clarify how you can enhance apps optimally and soundly. This ebook teaches either middle fast language options and the way to use layout styles and good judgment with the iOS SDK, according to fast and the Cocoa contact framework.
Why spend months or years learning the simplest how one can layout and code iPhone and iPad apps while this publication will provide help to do issues the suitable means from the beginning?
- Get an speeded up therapy of the center basics of Swift.
- Develop your first app utilizing Xcode's complicated interface layout tools.
- Finally, debug and distribute your first app on Apple's iTunes App Store.
Build your first iPhone app utilizing the code that you are given as you stroll via this book.
Learn the best way to create apps for any version of iPhone, the iPod contact, the iPad, or construct common apps that run on them all. After interpreting this booklet, you will be developing specialist caliber apps, able to add to the app shop, making you the status and the money you seek!
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Extra info for Learn iOS 8 App Development: Second Edition
You added a new navigation controller object (along with an unneeded table view controller, which you discarded) to your app. You designated the navigation controller as the one that takes control of your app when it starts, and you connected that controller to the empty view controller. Now it’s time to put something in that empty view. Adding Views to a View Now you get to the fun part of this project: creating your app’s content. Start by adding four buttons, which you’ll customize, to your opening screen.
CHAPTER 2: Boom! App 41 Let’s start with the image view object (the one with the cat painting) in your second view controller. When you dropped a new image view into your design, Xcode took a guess that you wanted it to fill the entire view, which was correct. You need four constraints to have that image view fill the entire interface no matter what size the device display size is. The top edge of the view must be at the same position as the top edge of its enclosing view. The left edge of the view must be at the same position as the left edge of its enclosing view.
The size inspector displays all of the constraints that relate to this view. As you see, Xcode has added four new constraints: Top Space to, Leading Space to, Trailing Space to, and Bottom Space to. These are the four constraints listed earlier. Congratulations, you’re done with the constraints for the image view. Note The left and right edges of a view can also be referred to as the leading and trailing edges. When your user’s language is one that reads from left to right (such as English), the leading edge is the left edge.
Learn iOS 8 App Development: Second Edition by James Bucanek (auth.)